Which items lie on your DayZ server, and how many, is defined in the file types.xml. You'll find it in the Files tab under mpmissions/dayzOffline.chernarusplus/db/types.xml (for other maps in the matching mission folder, e.g. dayzOffline.enoch for Livonia).
How to edit the file
types.xml is about 1 MB – too large to edit comfortably in the browser. The safest way:
- Stop the server.
- Download
types.xmlin the Files tab (keep a copy to be safe). - Open and edit it on your PC with a text editor like Notepad++ or VS Code.
- In the
dbfolder, click Upload and upload the edited file – it replaces the old one. - Start the server.
One entry explained
<type name="AKM">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>3600</restock>
<min>2</min>
...
<usage name="Military"/>
<value name="Tier4"/>
</type>
| Value | Meaning |
|---|---|
nominal | How many of them should be on the map at most |
min | If the count drops below this, the server respawns more |
lifetime | How long an item stays on the ground (seconds) before it disappears |
restock | Waiting time (seconds) before respawning – 0 = immediately |
usage | Where it spawns, e.g. Military, Police, Town, Hunting |
value | In which areas, Tier1 (coast) to Tier4 (northwest) |
Example – more AKMs: set nominal from 3 to 10 and min from 2 to 6. For more loot overall, it's better to raise the most important entries specifically than to double everything – too much loot slows the server down.
Good to know
- New values don't apply everywhere immediately: Items already lying around stay until their
lifetimeexpires. New loot spreads gradually. - Finding typos: After starting, the log
profiles/DayZServer_….RPTshows a line likeType '…' will be ignored. (Type does not exist. (Typo?))for wrong names. - File broken? If the server no longer starts after a change, upload your backup copy again. Most common mistake: a missing
</type>. - Mods often bring their own types files – their instructions say where to include them. See also Installing mods.