Soulmask: Connecting to and setting up your server

Start your Soulmask server, connect in the game and set the name, password, player count and admin access.

3 minute read Updated 13.11.2026

Here's how to connect to your Soulmask server and adjust the most important settings.

Connecting

  1. Open the server page in the client area and click Start.
  2. Wait until the status shows “running”. You can follow the progress in the Console tab.
  3. Copy the address (IP:Port) at the top of the server page.
  4. In the game, connect to this address via the multiplayer menu or direct connect.

Important settings

In the Startup variables tab:

  • Server name (SERVER_NAME) – name in the server list.
  • Server password (SERVER_PASSWORD) – password for joining.
  • Max. players (MAX_PLAYERS) – maximum number of players.
  • Admin password (ADMIN_PASSWORD) – unlocks the GM panel in the game (gm key Passwort).
  • Additional arguments (EXTRA_ARGS) – e.g. -pve for a PvE server.

Changes in the Startup variables tab take effect on the next restart.

PvE or PvP

By default your server runs as a PvP server. For a pure PvE server, enter -pve under Additional startup parameters in the Startup variables and restart the server. Players can then no longer attack each other or destroy bases.

Becoming admin with the GM panel

  1. Join the server.
  2. Open the chat console and enter gm key YourAdminPassword.
  3. The GM panel then opens. Use it to teleport, spawn items or manage players.

The admin password is in the startup variables under Admin password (GM).

Saving and backups

Soulmask saves the game in two stages:

  • Save interval (default 600 seconds): game objects are written to the database.
  • Backup interval (default 960 seconds): the database is written to disk.

Before a restart, always stop the server with Stop rather than Force stop – this saves the latest state cleanly. Before bigger changes, create a Backup in the tab of the same name.

How much memory?

Soulmask is a demanding game. The base configuration with 8 GB is enough to start. The more players play at the same time and the bigger the tribes and bases get, the more memory the server needs – from about 10 players we recommend 12 GB or more. You can upgrade at any time in the client area.

Ports

Your server uses a game port and a query port for the server list. Both are already set up. The maintenance port is only for internal management and does not need to be reachable.

Good to know

  • The portal generates the admin password automatically during setup. It is shown once at the top of the server page – please make a note of it. You can change it in the Startup variables tab (ADMIN_PASSWORD).
  • The first start takes longer because the server files are downloaded and set up.
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