After installing a modpack the installer sometimes shows notes about single mods. Here is what they mean.
"Client mods removed"
Many modpacks contain mods that only work in the game on the PC – for example graphics, shaders, minimaps, menus or camera mods. On a server, these mods crash the start.
Our installer detects this on the first start and moves such mods into the mods-client-only folder. You don't need to do anything – your friends have these mods in their modpack on their PC. Which mods were moved is shown in the green message in the Installer tab.
If you do want a mod on the server, move it in the File manager from mods-client-only back to mods and restart. If the server crashes then, it really was meant for the game only.
"Mods missing" – the author doesn't allow downloads through other sites
Some mod authors only allow their mods to be downloaded directly on CurseForge – not automatically through other sites such as our installer. We leave these mods out and show them to you with a link.
- If the server runs anyway, the missing mods are usually visual or comfort mods. You and your friends can often play regardless.
- If friends can't join or something is missing in the game: download the mods via the links, put them into the
modsfolder in the File manager and restart the server. - If the server doesn't start without them, the installer tells you clearly – then the mods are needed.
"Fetched (missing from the pack)"
Sometimes a pack lacks a library other mods need. The installer then downloads it automatically. Nothing to do here either.
More on installing: Install a modpack · How the installer works