How to connect to your StarRupture server and keep your saves under control.
Connect
- Open the server page in the client area and click Start.
- The first start takes a few minutes. You can follow it in the Console tab; the server is ready when the status shows "running".
- Launch StarRupture, open the multiplayer section and find your server by its server name.
Saves are loaded automatically
Your server detects whether a save already exists:
- No save yet: a new world is created on start. The console shows "Kein Spielstand – neue Welt wird angelegt".
- Save exists: it is loaded. The console shows "Spielstand gefunden – wird geladen".
The game saves automatically every few minutes (startup variable Save interval), but only while at least one player is connected.
Important: server name = save folder
Saves are stored in StarRupture/Saved/SaveGames/<server name>/.
- If you change the server name, the server creates a new world on the next start. The old save stays; switching back to the old name loads it again.
- For a completely new world, rename or delete the folder
SaveGames/<server name>in the Files tab.
Upload your own save
- Stop the server.
- Upload your
.savand.metfile in the Files tab toStarRupture/Saved/SaveGames/<server name>/. - Rename the save file to
AutoSave0.sav(or to the name set in the startup variable Save file name). - Start the server. The console must show "Spielstand gefunden".
Make a Backup in the tab of the same name before such changes.
Important settings
In the Startup variables tab: Server name, Save interval (seconds), Save file name and Automatic updates.