StarRupture: connect to your server and manage saves

Joining, automatic save loading, server name as save folder and uploading your own save.

2 minute read Updated 09.11.2026

How to connect to your StarRupture server and keep your saves under control.

Connect

  1. Open the server page in the client area and click Start.
  2. The first start takes a few minutes. You can follow it in the Console tab; the server is ready when the status shows "running".
  3. Launch StarRupture, open the multiplayer section and find your server by its server name.

Saves are loaded automatically

Your server detects whether a save already exists:

  • No save yet: a new world is created on start. The console shows "Kein Spielstand – neue Welt wird angelegt".
  • Save exists: it is loaded. The console shows "Spielstand gefunden – wird geladen".

The game saves automatically every few minutes (startup variable Save interval), but only while at least one player is connected.

Important: server name = save folder

Saves are stored in StarRupture/Saved/SaveGames/<server name>/.

  • If you change the server name, the server creates a new world on the next start. The old save stays; switching back to the old name loads it again.
  • For a completely new world, rename or delete the folder SaveGames/<server name> in the Files tab.

Upload your own save

  1. Stop the server.
  2. Upload your .sav and .met file in the Files tab to StarRupture/Saved/SaveGames/<server name>/.
  3. Rename the save file to AutoSave0.sav (or to the name set in the startup variable Save file name).
  4. Start the server. The console must show "Spielstand gefunden".

Make a Backup in the tab of the same name before such changes.

Important settings

In the Startup variables tab: Server name, Save interval (seconds), Save file name and Automatic updates.

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