7 Days to Die knows two kinds of worlds: the fixed map Navezgane and randomly generated worlds (RWG). You set both in the file serverconfig.xml (Files tab, main folder).
Which map?
| Setting | Meaning |
|---|---|
GameWorld | Navezgane = fixed, hand-made map. RWG = randomly generated world. |
WorldGenSeed | RWG only: text or number the world is generated from. Same seed = same world. |
WorldGenSize | RWG only: edge length, e.g. 6144 or 8192. Bigger = more to explore, but longer generation and more memory. |
GameName | Name of the save. A new name = a new save on the same world. |
Change the values with the server stopped: stop, open the file, change only the value in value="…", save, start.
Generate a new random world
- Set
GameWorldtoRWGand choose a newWorldGenSeed. - Start the server. The world is generated on first start – this can take 10–30 minutes. You can follow it in the Console.
Reset the server to a fresh world
Easiest via a new GameName (e.g. World2) – then everyone starts over and the old save is kept. To go back, enter the old name again.
To really delete old saves: stop the server, open the folder .local/share/7DaysToDie/Saves in the Files tab and delete the folder of the old save there. Create a backup under Backups first.
Good to know
- Big worlds need more memory – see Memory for 7 Days to Die.
- Blood moon, loot and day length: Settings.